Sniper taunts - Official TF2 Wiki | Official Team Fortress Wiki
Dance Dance Immolation How to obtain: Guard friendly Engineer buildings and Spy-check teammates when you see or hear a Sentry being sapped. Gun rockets, Crusader's Crossbow or Huntsman arrows, and Jarate. Jarate Cake Dick is a RED Sniper TF2 Freak created by YouTube user treboruk92 he is not entirely evil, as he was seen happily dancing to the song YMCA by. Tf2 Sniper, Team Fortress 2, Crying, Video Games, Videogames, Video Game .. "Jarate" is actual a jar of pee that snipers use on burning teammates and opposite . TF2- The Nutcracker Dance by MadJesters1 Team Fortress 2 Medic, Valve.
Combined Fire Use your shotgun to finish off 20 players you've ignited. If a foe retreats out of your Flame Thrower 's short range, switch to your Shotgun to finish him off. Additionally, you can airblast an opponent into a wall to easily line up a Shotgun blast. The Degreaser can be useful thanks to its decreased weapon switch time. Controlled Burn Ignite 50 enemies capturing one of your control points.
Jarate Cake Dick
Stay around Control Points and burn any enemies that you see. Cooking the Books Ignite 5 enemies carrying your intelligence. Guard the Intelligence while playing defensively. The beginning of a round, when enemy Scouts are almost guaranteed to rush toward your Intelligence, presents an opportune moment to earn points toward this achievement.
Dance Dance Immolation Kill 3 enemies while they're taunting. Look for any taunting enemies and attack.
A Heavy eating a lunchbox item, such as the Sandvichis considered taunting and will count toward the achievement. Dead Heat Kill an enemy in the same second that he kills you. Enemies that you fight will usually be on fire after they kill you. Hope that they have taken enough damage for the afterburn to finish them off after you die. Fire and Forget Kill 15 players while you're dead.
Deal as much damage as possible to your enemies before dying.
Steal nearby Medkits to prevent enemies from extinguishing themselves. Fire Chief Kill enemies.
This achievement will naturally be obtained after a fairly long time playing as the Pyro. Firefighter Kill enemies.
This achievement will naturally be obtained after a modest amount of time playing as the Pyro. Firewall Ignite 5 Spies who have a sapper on a friendly building. Guard friendly Engineer buildings and Spy-check teammates when you see or hear a Sentry being sapped.
Firewatch Ignite 10 Snipers while they are zoomed in. Take paths that are less traveled to maneuver to the perches of enemy Snipers. Flip-Kabob Ignite a player that is being flipped by someone using the Flippin' Awesome taunt.
Simply ignite the enemy who is being flipped not the person who initiates the taunt. You can use the Flare Gun if your target is too difficult to get near. Freezer Burn Provide enemies with freezecam shots of each of your taunts.
Obtaining Pyro achievements - Official TF2 Wiki | Official Team Fortress Wiki
Taunt immediately after killing a player. Do this once with your primary weapon, once with your secondary weapon, and once with your melee weapon.
The nature of the achievement is gradual; you do not need to show all of your taunts in a single life or to a single player.
Full Spectrum Warrior Ignite 3 enemy players using your Rainblower taunt. Very Hard How to obtain: Taunting with the Rainblower equipped will unleash Armageddona wide, delayed taunt attack that deals heavy damage. To ignite three players with this, taunt in a crowded area, preferably with some protection, as Armageddon has a lengthy animation.
Note that killing a player does not count as igniting them; three players must survive being hit by the taunt for the achievement to unlock. Ignite an enemy Spy while he's flicking a cigarette. The Medic adjusts his glasses before turning on his Quick-Fix.
And I Must Scream: The Spy happens to be still alive, and capable of talking. Vhen ze patient woke up, his skeleton vas missing, and ze doctor vas never heard from again! Anyvay, zat's how I lost my medical license. It's not technically in the final version of Meet the Medic, but rather in an older version that was abandoned. Atop a Mountain of Corpses: Early in the video, the Medic scolds Archimedes for playing in the intestines of the Heavy. At the end of the video: Oh man, you would not believe The RED Scout is especially abused this time around.
Subverted, it looks like the Scout smashes into the camera itself before it's revealed that he just crashed into the RED base's window. Set up with the Heavy, but the punchline is the Scout. This series is already all about this trope, but this video plays suffering for comedy moreso than previous ones. The magazine the Pyro is reading in the last scene is the Jarate Comic from the Sniper vs. Along with Sound-Effect Bleep. Justified in that he most likely hasn't given himself a heart implant yet.
On the other side of the battlefield, none of the Soldiers are firing at said vulnerable Medic. Cutscene Power to the Max: Mostly averted, but the Medic is keeping a severed head alive indefinitely, and a RED Demoman is on the battlefield in a wheelchair.
The Medigun also seems to have a low setting, as he's keeping the Heavy alive, conscious, and mostly out of pain without his heart and with his chest cut open, but without healing him.
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The Soldiers' rockets also curve in mid-air to hit the Scout during the opening sequence. This actually makes sense when one notes that the Medic is using the Quick-Fix instead of the vanilla Medigun.
It doesn't make the patient invulnerable, but the description of the Quick-Fix notes that this is because the invulnerability function of the Quick-Fix shorted out after that first test, forcing the Medic to focus on one benefit or the other. The first part of the soundtrack, which plays when the RED Scout is fleeing from a barrage of rockets, is a slowed down version of "Faster than a Speeding Bullet".
Obtaining Pyro achievements
Apparentlythe disembodied Spy head is a remnant from an earlier version of the short. While the Medic's anecdote about losing his medical license see below is a little bit disturbing, it's still kind of jarring to hear him and Heavy laughing and chatting casually while a battle rages outside and the Medic is currently performing surgery on the Heavy while the latter is awake. The Medic has a fair flock of doves, apparently as pets.
When he leaves his operating room and takes the field with the Heavy, a bunch of them fly out of the garage to mark his entrance.
They also fly by when he and the Heavy are standing atop a pile of Soldiers. Hoo boy, the Medic. He's enjoying himself when he really shouldn't be. Right before the title card the BLU rockets appear to send the Scout smashing into the camera only for it to turn out to just be a window. It's hard to tell what map this takes place in, but according to Valve, it's a modified version of Badwater Basin. It takes a bit of time to see that the entire contents of the refrigerator are a Sandvich, three hearts "Mega Baboon", "Loch Ness Hamster", and one label too small to readthree bottles of Red Shed beer, the BLU Spy's head, a battery for the head, and an ashtray.
From the placement of the Spy's head, it's implied that Meet the Sandvich was done in the same fridge from his point of view, but the Sandvich is on the wrong shelf. Miss Pauling is watching the med-bay through an observation window.
She has a clipboard in one hand.
The Pyro is reading a magazine with "The Insult That Made a 'Jarate Master' Out of Sniper" on the back cover while playing with a lighter, the Sniper is sleeping, the Demoman is drinking, the Spy is looking at his ticket, the Engineer is playing the song that accompanied the Medic during the surgery scene on his guitar, and the Soldier is standing at attention, eschewing the chairs.